The Future of Design – New Way to Interact With 3D Models

SpaceX is exploring methods for engineers to accelerate their workflow by designing more directly in 3D. We are integrating breakthroughs in sensor and visualization technologies to view and modify designs more naturally and efficiently than we could using purely 2D tools. We are just beginning, but eventually hope to build the fastest route between the idea of a rocket and the reality of the factory floor. Special thanks to Leap Motion, Siemens and Oculus VR, as well as NVIDIA, Projection Design, Provision, and to everyone enabling and challenging the world to interact with technology in exciting new ways.

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Adventures in Autodesk 3Ds Max

Here are two experiments I created in 3Ds Max, mostly to gain an understanding on how to use the program to model objects and how to use the lighting. From these images, I seem to have a dark and odd theme going on but the creations are interesting none-the-less.

objecthead2

 

Umbrella

 

What I’ve learned:

  1. Textures and lighting make the render amazing
  2. Turbo-smooth is your best friend
  3. Attempting to rig and animate is difficult and a long process
  4. 3Ds Max is very different from parametric modeling

3D Printable Ouya Game Console Case

Gamers will be able to design their own cases for the forthcoming Yves Behar-designed OUYA console and print them out with a MakerBot 3D printer.

The partnership will see OUYA upload 3D print files for the case to Thingiverse, the online design database operated by MakerBot, where they can be downloaded and produced with a desktop 3D printer.

The news comes two months after after mobile phone maker Nokia became the first major manufacturer to release 3D print files for its products, allowing consumers to print their own customised phone cases.

The OUYA’s case includes a lid and a spring-loaded button to house the console’s hardware, allowing users to make modifications to the standard round-edged cube designed by San Francisco designer Yves Behar.

As the first product from technology start-up Boxer8, the OUYA will allow developers to make their own games and tweak the hardware as they wish.

Based on open design principles that encourage users to develop and adapt products themselves, the console will run on Google’s Android operating system and all games will either be free or available as a free trial, while the hardware itself will cost only $99.

The development of OUYA was funded through Kickstarter, with supporters pledging £5.6 million in exchange for first access to the console, making it the second-highest earning project in the crowdfunding website’s history.

Some 1,200 Kickstarter investors were given developer versions of the console at the start of the year, but it’s expected to be available to the public this June.

Last week MakerBot unveiled a prototype of a desktop scanner that will allow users to digitally scan objects they want to replicate with a 3D printerat home – see all MakerBot news and all 3D printing news.

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“Build” Brings Legos to the Browser

Google Chrome’s “Build” gives users a chunk of virtual property using the company’s Maps technology, and allows them to build it out with digital Legos.

Build is an experiment by Google that gives users the tools for bringing anything in their mind’s eye to digital life on the Chrome browser. Upon signing in, you’re allotted a small plot of land (or sea) on which to build a foundation with digital Legos. The bricks were made with WebGL for a 3-D effect, and the space they inhabit is located on virtual Google Map coordinates. Since the space is finite, Lego engineers are encouraged to make it count. Medieval castles have already been erected.

Google worked on this project in its Sydney offices, which explains why all the available real estate is in Australia and New Zealand. (Other countries will open up soon.) According to Google Australia’s official blog, the site has 8 trillion bricks, easily making it the largest Lego collection the world has known.

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Winged Robot

Shiny sphere!

Winged Robot

3D rendering of a curious winged robot. It appears to have found something shiny. Modeled and rendered in Carrara.